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A Game Designer's Handbook

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HEY! 👋

Note

This handbook (at least for now) is for the development side of the course, not the theory.

If you're reading this, you likely picked "L6 Game Design" as one of your subject choices. If so, then that's awesome!

Arguably it's the best class in the whole school. I mean, you spend the year making and playing games! What's not to love? Just remember to take it seriously...

That being said, this handbook should contain many of the things you need to know to get started in making games, specifically in GameMaker Studio.

  • Essential Resources


    A collection of articles and documentation that you may find useful while making your game.

    View Resources

  • Tutorials


    Get started making simple games, and learn the fundamentals of GameMaker and GML.

    Get started

  • Example Game


    Read the source code of the game I made: Placeholder! (Yes, that is actually the name)

    View Source

  • Random Rambles


    Randomly related rambles that are somewhat interesting.

    Go Crazy

You can view the source of this handbook on GitHub